Class TimeDecorator

java.lang.Object
rekit.logic.gui.GuiElement
rekit.logic.gui.TimeDecorator

public final class TimeDecorator extends GuiElement
This class can decorate all GuiElements so that they will be deleted after a specific time.
  • Constructor Details

    • TimeDecorator

      public TimeDecorator(IScene scene, GuiElement element, Timer timer)
      Create a TimeDecorator.
      Parameters:
      scene - the scene
      element - the decorated element
      timer - the timer
  • Method Details

    • logicLoop

      public void logicLoop()
      Description copied from class: GuiElement

      Template method that will be called periodically after being added to a IScene.

      Should be overwritten in sub classes for implementing custom logic, physics emulation, time-based actions, ...

      Overrides:
      logicLoop in class GuiElement
    • internalRender

      public void internalRender(GameGrid f)
      Description copied from class: GuiElement

      Template method that will be called periodically after being added to a IScene. Must be as performant as possible to keep the FPS low, since it will be called in every render-loop.

      Should be overwritten in sub classes for custom visualization using the GameGrid.

      Specified by:
      internalRender in class GuiElement
      Parameters:
      f - the GameGrid that represents the games field and supplies primitive drawing operations.