Class DefaultState
java.lang.Object
rekit.logic.gameelements.entities.state.EntityState
rekit.logic.gameelements.entities.state.DefaultState
The default state a entity is in after initialization. Represents the state
where a player can jump
- Author:
- Angelo Aracri
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Field Summary
Fields inherited from class rekit.logic.gameelements.entities.state.EntityState
entity
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Constructor Summary
Constructors -
Method Summary
Methods inherited from class rekit.logic.gameelements.entities.state.EntityState
canJump, floorCollision, logicLoop
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Constructor Details
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DefaultState
Create State.- Parameters:
entitiy
- the entity
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