Uses of Class
rekit.logic.gameelements.inanimate.Inanimate
Packages that use Inanimate
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Uses of Inanimate in rekit.logic.gameelements.inanimate
Subclasses of Inanimate in rekit.logic.gameelements.inanimateModifier and TypeClassDescriptionfinal classThis class represents an EndPortal.classThis is the default implementation of an inanimate in the game (no ground).classThis is the default implementation of an inanimate door in the game.classThe standard Inanimate that will be used for the lowest height in the level.classThis is the default implementation of an inanimate trigger in the game.Methods in rekit.logic.gameelements.inanimate that return InanimateModifier and TypeMethodDescriptionstatic InanimateEndTrigger.getPrototype()Get the prototype of the EndTrigger.static InanimateInanimate.getPrototype()Get the inanimate-prototype.static InanimateInanimateBox.staticCreate(Vec pos) Create a new InanimateBox.static InanimateInanimateFloor.staticCreate(Vec pos) Static create method that will be used byInanimatefor it in order to decide betweenInanimateFloorandInanimateBox. -
Uses of Inanimate in rekit.logic.gameelements.type
Subclasses of Inanimate in rekit.logic.gameelements.typeModifier and TypeClassDescriptionclassThis class is the parent class of all dynamically loaded Inanimate.