Uses of Class
rekit.primitives.geometry.Polygon
Packages that use Polygon
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Uses of Polygon in rekit.core
Methods in rekit.core with parameters of type PolygonModifier and TypeMethodDescriptionfinal void
GameGrid.drawPolygon
(Polygon polygon, RGBAColor color, boolean fill) Draw a polygon.
invokesGameGrid.drawPolygon(Polygon, RGBAColor, boolean, boolean)
and set usefilter totrue
abstract void
GameGrid.drawPolygon
(Polygon polygon, RGBAColor color, boolean fill, boolean usefilter) Draw a polygon. -
Uses of Polygon in rekit.logic.gameelements.particles
Fields in rekit.logic.gameelements.particles declared as PolygonMethods in rekit.logic.gameelements.particles with parameters of type PolygonModifier and TypeMethodDescriptionvoid
Particle.setProperties
(Polygon polygon, Vec pos, long lifeTime, Progress scale, Progress speed, Progress rotation, Progress angle, Progress colorR, Progress colorG, Progress colorB, Progress colorA) Saves all ProgressDependencies required for the Particle behavior. -
Uses of Polygon in rekit.primitives.geometry
Methods in rekit.primitives.geometry that return Polygon