Uses of Class
rekit.logic.gui.GuiElement
Packages that use GuiElement
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Uses of GuiElement in rekit.logic
Methods in rekit.logic with parameters of type GuiElementModifier and TypeMethodDescriptionvoidIScene.addGuiElement(GuiElement e) Adds a GuiElement to the GameModel.voidIScene.removeGuiElement(GuiElement e) Removes a GuiElement to the GameModel.Method parameters in rekit.logic with type arguments of type GuiElementModifier and TypeMethodDescriptionvoidIScene.applyToGuiElements(Consumer<GuiElement> function) Apply function on game elements. -
Uses of GuiElement in rekit.logic.gui
Subclasses of GuiElement in rekit.logic.guiModifier and TypeClassDescriptionfinal classThe standard background of the Game.classThis class represents aGuiElementattached to aILevelScene.classThisGuiElementrealizes a status view of thePlayer'sLives.classThisGuiElementrealizes a status view of thePlayer'sScore.final classThis class realizes a simpleGuiElement:
A Text which can be visualized on the view.final classThis class can decorate allGuiElementsso that they will be deleted after a specific time.Constructors in rekit.logic.gui with parameters of type GuiElementModifierConstructorDescriptionTimeDecorator(IScene scene, GuiElement element, Timer timer) Create a TimeDecorator.