Uses of Class
rekit.logic.gui.GuiElement
Packages that use GuiElement
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Uses of GuiElement in rekit.logic
Methods in rekit.logic with parameters of type GuiElementModifier and TypeMethodDescriptionvoid
IScene.addGuiElement
(GuiElement e) Adds a GuiElement to the GameModel.void
IScene.removeGuiElement
(GuiElement e) Removes a GuiElement to the GameModel.Method parameters in rekit.logic with type arguments of type GuiElementModifier and TypeMethodDescriptionvoid
IScene.applyToGuiElements
(Consumer<GuiElement> function) Apply function on game elements. -
Uses of GuiElement in rekit.logic.gui
Subclasses of GuiElement in rekit.logic.guiModifier and TypeClassDescriptionfinal class
The standard background of the Game.class
This class represents aGuiElement
attached to aILevelScene
.class
ThisGuiElement
realizes a status view of thePlayer's
Lives.class
ThisGuiElement
realizes a status view of thePlayer's
Score.final class
This class realizes a simpleGuiElement
:
A Text which can be visualized on the view.final class
This class can decorate allGuiElements
so that they will be deleted after a specific time.Constructors in rekit.logic.gui with parameters of type GuiElementModifierConstructorDescriptionTimeDecorator
(IScene scene, GuiElement element, Timer timer) Create a TimeDecorator.